Fallout 4 Mod Installer

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And you won't be able to play Fallout 4 as the devs intended if you mod it on your first run. Exceptions would be bug-fixing mods and those that improve on the user interface. Avoid using any of the overpowered armour and weapon mods on your first run, especially. But back to your question: Yes, Fallout 4 is very easy to mod. How To Manually Install Fallout 4 Mods Archive Extractors. You will need an archive extractor such as 7zip, WinRar, or other solution. Finding Your Data Folder. This is where you will install Fallout 4 modification files. Installing Loose files. 'Loose files' refers to a mod who’s content files. Yes, install the strap-ons. I thought I grabbed them, but maybe that was my previous video. Yes, install Roggivrs. Yes, any dependencies RSE needs should be installed. Putting the names of the zip files in a google search should find them.

For all those who avoided the full sticker price of a brand new AAA game plus the pricey season pass, your patience has paid off now that Fallout 4 GOTY is here, which bundles all the F4 expansions and the high-resolution texture pack in one place. (If you wait until Black Friday, I have a sneaking suspicion you might get an even bigger discount...)

But if you waited until the Game of the Year edition arrived to jump on Bethesda's Commonwealth entry in the Fallout universe, that means you've got a full two years worth of mods to catch up on! Graphics mods, skill mods, UI mods, new quest mods, and (of course) nude mods -- there are tens of thousands available, and far more than any one person could ever even play in a single lifetime.

So to get you started off right, we're rounding up a lineup of tried and true mod stalwarts that have always been Fallout 4 staples, as well as some newer offerings that will mesh well with F4's Game Of The Year edition.

Note that these are all free mods, and unlike Bethesda we're going to actually call them mods. As such, we won't be listing any of the paid 'not-mod' nonsense from the Creation Club (which is just paid mods by another name). Now that we've got that little tidbit out of the way, lets get onto the must-have Fallout 4 GOTY mods!

Unofficial Fallout 4 Patch

If you've got a huge, open world Bethesda game, your very first order of business should be to find and download the unofficial fan patch. Like this one, it's guaranteed to fix hundreds of bugs, both major and minor, from small issues with items and dialog to big problems with quests and markers.

Best of all? The huge number of changes are designed to be as unobtrusive as possible, so they don't ever break other mods or become irrelevant with new patches. This is essential download material for Fallout 4 Game of the Year edition.

No More Creation Club News

Now that you've got the unofficial patch installed, the next order of business is to get rid of the Creation Club News marquee taking up the corner of your screen, which can be really annoying.

Fallout 4 Mod Installer

If you want to drop real-world money in-game on small cosmetic changes that are readily available elsewhere as free mods, well, that's your business. But for the rest of us, downloading this mod helps us reclaim the Fallout 4 experience we want to have.

Hopefully, the fact that this is consistently in the Top 10 endorsed mods list every single week sends a clear and obvious message to the developers and publishers out there.

Full Dialog Interface

OK, so we've patched all the bugs and gotten rid of the Creation Club nonsense, so now it's time to fix Bethesda's other major Fallout 4 stumble -- the condensed dialog wheel.

Half of the time the paraphrased example doesn't even really match the real dialog that's said. And there's no question the full voice acted main character really cut down on the dialog options in comparison to previous games.

While there's not much to be done about the latter, the former is handily dealt with using this mod that changes things back to the classic Fallout dialog tree, showing exactly what will be conveyed with each option. Again, this is another essential mod for the best F4 GOTY experience.

Sim Settlements

One of the elements of Fallout 4 that was most touted prior to release is also the element that is probably the most heavily modded: F4 settlements. Although changes and additions were made with the game's official add-ons, there's still plenty about settlement building and settler duty-assigning that's pretty rough around the edges.

Sim Settlements is much different from the typical settlement mod in that it drastically changes how settlements work, rather than just simply adding new objects.

The goal of the settlements mod is to make it so you are the leader of any given settlement -- and not its micro-manager. The mod brings in 'zones' that can be placed (in the manner of Sim City) that prompt your settlers to plant crops, connect water supplies, and construct buildings of a specific type.

Every settlement will end up unique using this overhaul, and a progression system is added in so that building settlements is more satisfying and less of something you have to do every so often.

Settlement Management Software

Going the opposite direction of the previous mod, this one gives you greater micromanagement powers -- and from a distance as well. Instead of having to manually walk up to any given settler, you can automatically assign them to a settlement object from a terminal.

This simple terminal program also lets you move settlers between towns, assign supply routes, and check a settlement's stats all in one clean interface. This will be a great addition to your Fallout 4 GOTY collection. Because let's face it: quality of life upgrades are always welcome.

Homemaker

While the various Steam Workshop add-ons did expand the settlement creation options, there's always room for more ways to customize your perfect post-apocalyptic settlement in Fallout 4.

That's where the Homemaker mod for F4 comes into play, adding in an astounding 1,000 additional items, from toilets to walls, appliances, and knick knacks. Don't even think about starting your own vault or settlement without downloading this mod first!

Visible Companion Affinity

This mod feels like it should have already been in a menu screen somewhere! As the name suggests, the mod tells you the current affinity level of any companion, as well as notifying you of the specific amount their affinity dropped or increased as you interact with companions or make choices that upset or excite them.

If you want your journey through Fallout 4's Wasteland to go smoother -- or you're just up for some friendly skullduggery -- this is a must-download mod.

K-9 Harness

For how often he appeared in the marketing for Fallout 4's pre-release, Dog Meat really didn't offer that much to F4 players when the game finally arrived. Let's rectify that with a customizable mod that lets you craft a new harness for your faithful hound, giving him more carrying capacity, different colored outfits, extra armor, and more!

Traits And Perks

Miss the old style of traits and perks from the previous Fallout games? This recreates them in Fallout 4 after a fashion (and adds in new additions).

While they can't be directly brought over to the new perk system with its unlimited level cap and new level S.P.E.C.I.A.L. screen without causing some major problems, this mod brought them back in a roundabout way using the crafting system.

Now you just have to craft a specific type of item that grants you the new traits/perks, and you can easily remove everything to respec your character on the fly from the ground up.

Craft Ammo

While the Contraptions Workshop DLC added an ammunition station that slowly churns out ammo at a fairly high power cost, it isn't really an economical option.

This Fallout 4 mod has been here all along, letting you do something that should have been there from Day 1: craft any standard ammo type at a chemistry station. So instead of throwing your junk away, download this mod for F4 GOTY and craft that refuse into something explosive.

Stop slogging for ammo -- seriously. It's not becoming ...

Weightless Junk

Possibly the single most helpful Fallout 4 mod in all existence, this indispensable little addition to the game makes one small, but powerful change: most of the random junk found in the Commonwealth -- from wrenches to tin cans -- just simply has no weight.

All your weight and inventory management just became incredibly easy, and there will be far less frustration in carrying around resources before you can dump them at a crafting station.

Any Mod Any Weapon

This one lets you go absolutely hog wild on weapon crafting, letting you add absolutely any modification to any weapon. Put a MIRV launcher on an automatic rifle so you can fire off dozens of nukes a round; give a scope to your rocket launcher; or add any other ludicrously awesome combination you can come up with!

Needless to say, this Fallout 4 mod pretty much breaks balance and lets you make weapons the developer most certainly did not intend. Note: To use this mod, you need the Armor And Weapons Keyword Community Resource installed first.

True Storms

There's a reason this is one of the most-downloaded Fallout 4 mods of all time -- and you should find out why by downloading it yourself at your earliest convenience!

Totally overhauling the weather systems in Fallout 4, the True Storms mod brings in new sound effects, textures, particle effects, and much more for a complete change to how rain and storms work.

This is more than just adding dreary rain to the game, however, as it also brings customizable radiation storms and ghoul attacks to F4 GOTY!

Welcome To Goodneighbor

Between the base game and the Automatron/Nuka World/Far Harbor expansions, there's already a staggering number of quests to undertake in Fallout 4. But frankly, there's always room for more in the Commonwealth!

As the name implies, this mod adds several new quests, assassination missions, buildings, enemies, items, and more to the Goodneighbor settlement. There's also somewhere in the neighborhood of 500+ lines of dialog added, greatly extending out your Fallout 4 experience.

Fusion City Rising

Another quest/area mod, this one offers up three new companions, a whole new city, extra factions, a ludicrous nightclub, an entirely new vault, and nuclear explosions galore!

It's a top-notch combination of over-the-top action and legitimately fun quest lines that go in directions you might not expect. If you want to try out the various new questlines made by modders but aren't sure where to start, there are far worse places to begin than Fusion City Rising.

Have fun trekking across the revamped Commonwealth wasteland with these 15 must-install Fallout 4 GOTY mods! Did we miss any other mods that enhanced your experience? Let us know about the best mods out there you've tried in the comments below!

Of course, 15 mods out of tens of thousands barely scrapesthe surface of what's available. If you're still looking for even more Fallout 4 mods, check out our Fallout 4 mods page. Here are a few to get you started:

Published Sep. 25th 2017

Like many Bethesda games, modding is one of the big draws of games like Skyrim and Fallout 4 on the PC. Nexus Mod Manager is one of the best ways to install mods on your favorite games, and we’re here to show you how to use it.

Nexus Mod Manager actually supports many other games, too, including The Witcher games, Dragon Age, Dark Souls, and other Fallout and Elder Scrolls games, so you should be able to adapt the instructions for any other game Nexus Mod Manager supports. We’ll use Fallout 4 in today’s example.

How to Enable Modding in Fallout 4

Even though you’ll be using the Nexus Mod Manager, you’ll still have to perform a quick tweak to Fallout 4’s game files before it will accept the mods you install. (Other games, like Skyrim, won’t require this tweak, and you can skip to the next section).

First, navigate to the Fallout 4 folder in your documents directory. You’ll find it under C:UsersYOURNAMEDocumentsMy GamesFallout4 .

Double-click the Fallout4Prefs.ini file to open it in your default text editor. It’ll open in Windows Notepad unless you’ve installed another text editor like Notepad++.

Scroll down to the very bottom of the text file and you’ll see a [Launcher] section. Add the following line below it:

Click File>Save to save the file, and then close Notepad.

Double-click the Fallout4Custom.ini file to open it in your default text editor. Add the following lines to the end of the file:

Click File > Save to save the file, and then close Notepad. Fallout 4 will now accept and use the mods you install.

How to Install and Configure Nexus Mod Manager

It’s possible to manually install mods for a lot of games, or use Steam’s built-in Workshop (for games that support it). However, we recommend using the Nexus Mod Manager tool to make this process easier and reduce the risk you’ll break something while installing a mod.

Download Nexus Mod Manager and install it on your PC. If you don’t yet have a Nexus Mods account, you’ll be informed you need to register for a free account to download it. You’ll be asked to sign up for a paid supporter membership during the sign-up process, but you can just scroll down to the bottom of the page and click “Create Account” to continue.

Launch Nexus Mod Manager after you install it and it will search your PC for games. If you have Fallout 4 installed, it will find it. Just click the checkmark to confirm Fallout 4 is installed at that location and then click “OK.”

Select “Fallout 4” in the list of installed games and click “OK.” If you always want to use this program to manage Fallout 4 mods, click the “Don’t ask me next time” checkbox here.

Fallout 4 Enable Mods

You’ll be informed that you need to set up the paths where Nexus Mod Manager will store mod-related files. Click “OK” to continue and you’ll see a Fallout 4 Setup screen. By default, Nexus Mod Manager will store these files under C:GamesNexus Mod ManagerFallout4 .

There’s a problem with these default folder settings. It won’t work unless you run Nexus Mod Manager as Administrator. If you run it normally, you’ll see an error informing you that Nexus Mod Manager is “unable to get write permissions for” the directory.

To solve this, set the folder paths to something like C:UsersYOURNAMEDocumentsNexus Mod ManagerFallout4 . Alternatively, keep the default folders and run Nexus Mod Manager as an Administrator. To do so, right-click the Nexus Mod Manager shortcut and select “Run as administrator.”

To always run it as Administrator, right-click the shortcut and select “Open file location.” Right-click the “Nexus Mod Manager” Shortcut, select “Properties, click the “Compatability” tab, and enable the “Run this program as an administrator” checkbox. Click “OK” to save your settings and Windows will always launch Nexus Mod Manager with Administrator permissions.

How to Install Fallout 4 Mods

You’ll want to sign into Nexus Mod Manager with your Nexus account for easy mod installation. To do so, click the profile icon next to “You are not logged in” at the bottom-left corner of the Nexus Mod Manager window. Enter your Nexus Mods username and password here.

You’ll then see a “Logged in” message here, informing you you’re logged in.

You can now head to the Fallout 4 Mods category page to browse and search the available mods. If you’re logged in, you’ll see “[Name]’s account” at the top-right corner of each web page. If you’re not, click the “Log in” link at the top-right corner of the web page.

Locate a mod you want to install and click the “Download (NMM)” button to download the mod with Nexus Mod Manager. Your browser will hand off to the Nexus Mod Manager application, which will download the mod you chose.

The Download link at the top of each mod’s page will download the main, current version of the mod. However, some mods offer multiple versions, or additional files.

To download multiple versions or optional files a mod offers, scroll down on its download page and click the “Files” tab. You’ll see the various files the mod offers, along with explanations from the mod author about what they do. Click “Download With Manager” to download the mod files you want.

Once it’s downloaded and installed, locate the mod in the list, select it, and click the green checkmark button in the sidebar to enable it. You can click the red cancel button that appears in this location afterwards to disable a mod.

Fallout 4 Mod Installer

Some mods will walk you through a setup process the first time you enable them. You’ll be able to choose different options, depending on the mod. Go through the setup process and select your desired options to enable the mod.

To change these options later, right-click the mod in the Nexus Mod Manager list and select “Reinstall Mod.” You’ll see the same setup screens again.

Now all you need to do is launch Fallout 4. You can do so using the “Launch Fallout4” button at the top-left corner of the screen or just launch it through Steam normally. Load your existing game or create a new one–either way, the mods you installed will immediately take effect.

To disable or uninstall a mod later, close Fallout 4 and open Nexus Mod Manager. Right-click the mod you want to disable or uninstall and select “Deactivate” to disable the mod or “Uninstall and Delete” to remove the mod from your system.

You can also click the settings icon at the top of the Nexus Mod Manager window and use the “Disable All Active Mods” or “Uninstall All Active Mods” options to quickly disable or uninstall all currently activate mods.

How to Configure Your Mod Load Order (and Why It Matters)

The above process should work perfectly if you’re only using one mod. However, if you plan to install several mods, you may need to think about your mod load order.

This is exactly what it sounds like. Fallout 4 will load mods one by one, in the order you specify.

Fallout 4 nexus mod installer

If you have multiple mods installed, some of them may overwrite each other’s changes. For example, you may have one “total overhaul mod” that tweaks a large amount of things in the game, including all the weapons. Second, you may have a small mod that makes a single weapon function in a certain way. If the game loads the small mod before the larger mod, its tweaks will be overwritten by the total overhaul mod. To have the second mod function, the larger total overhaul mod needs to be loaded first.

This only applies to mods that have plugins. If you install a mod with a plugin, it’ll appear on the “Plugins” tab, as well as the “Mods” tab. To control the load order, click over to the “Plugins” tab. Select a mod you’ve installed and click the up and down arrows in the left pane to adjust the load order. The “Masters” information for a plugin tells you when a mod depends on another mod. For example, in the screenshot below, “Homemaker – SK Integration Patch.esp” depends on Fallout4.esm, SettlementKeywords.esm, and Homemaker.esm. It must appear after all these other plugins in the list. Nexus Mod Manager won’t let you move it above those other plugins in your load order.

It may take some trial and error to get the load order working the way you want it. Some mod authors may provide information about recommended load order on their mod’s download page.

If you want some additional help, you can try using LOOT, the Load Order Optimization tool. It works by examining your mods and attempting to decide the correct order so that all dependencies are satisfied and that each mod has a maximum impact on your game. It will recommend you a load order you can configure in Nexus Mod Manager.

How to Deal With Mod Conflicts, or “Overwrites”

Fallout 4 Vr Mod Installer

There’s another way mods can conflict, and it’s totally separate from your plug-in load order. Sometimes, two mods overwrite the same files in your game, and you’ll need to decide which one you want to take precedence. We’ll use Skyrim here as an example. Skyrim and Fallout 4 share the same engine, and work similarly.

Texture packs are a great example of this. For example, the Skyrim HD mod adds over 2,000 high-res textures to the game, making it look absolutely fantastic. But there are also smaller mods for specific textures–like this Real Ice and Snow mod–that (sometimes) look even better. Let’s say you want to replace most of your game with the Skyrim HD pack, but want the ice and snow from the Real Ice and Snow mod.

First, you select the Skyrim HD mod and enable it, just like you would any other mod. If you start the game at this point, you’d see that the Skyrim HD textures have been applied. Then, when you enable the Real Ice and Snow mod, you’ll get this message:

Fallout 4 Mod Minecraft

This happens because you have two mods–Skyrim HD and Real Ice and Snow–attempting to modify Skyrim’s snow and ice textures. If you want Real Ice and Snow, you’ll click “Yes to All” or “Yes to Mod” to overwrite Skyrim HD’s textures. If you prefer Skyrim HD’s textures, you’d click “No to All” or “No to Mod”, and any conflicting textures from Real Ice and Snow would not be applied.

You could load these mods in the opposite order, too. If you loaded Real Ice and Snow first, you’d get the ice from that mod, and decide whether to overwrite it with Skyrim HD after the fact.

If you’re installing a lot of mods, we recommend loading the bigger, game-sweeping mods first as your “base layer”–in the example above, that’s Skyrim HD. Then, load the smaller, more specific mods after, always choosing “Yes to All.”

The more mods you install, the more complex the process becomes, and we’ve only scratched the surface here–there are many mods that require even more steps outside of Nexus Mod Manager to work (like ENBs or interface modifications). But the more you do it, the more it’ll become second nature. If you ever have questions, check the Discussion tab on the offending mod’s Nexus page–there’s a lot of good info to be had, and developers are often pretty responsive.

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